ATS INSTRUCTOR
TIFFANY HOLMES

TEACHING ASSISTANT
JOSH ROSENSTOCK

CALENDAR

SYLLABUS LINKS

INTERACTIVE ART
HISTORY AND CONTEXT

week1_overview
week2_happenings/hci
week3_automated art
week4_vr and simulation

CONTEMPORARY DIRECTIONS IN INTERACTIVE MEDIA

week5_games
week6_data dynamics
week7_biotech and art
week8_wearables

REVOLUTION, RESISTANCE, AND PUBLIC PRACTICE

week9_webtopia/dystopia
week10_public intervention
week11_collectives/activism
week12_open topic_wrapup


week 5 • computer games and art

Spacewar and the history of video games

SCREENINGS/ARTISTS

Game Show, Mass Moca
Sadie Plant and Linda Dement, Girlmonster
Mouchette, Lullaby for a Dead Fly
Ricardo Zuniga, Vagamundo
Tropical America

More sample games: sissyfight, metapet, the intruder

required reading

From The New Media Reader, by Noah Wardrip-Fruin (Editor), Nick Montfort (Editor):

Laura Heon, Game Show catalogue essay, Mark Tribe and Alex Galloway, Net Games Now. Optional link reading: Wired Magazine on Games as Art

homework

Bring on of the following to class:

1) Rules to play a board game (readymade)

2) Written (by you) step by step directions/rules for one of the following simple word or gesture games: rockpaperscissors, 20 questions, hangman, or tictactoe.

3) Any other set of procedural directions. (Eg: how to make sticky rice.)