Instructor: Tiffany Holmes tholmes@artic.edu 312.345.3760
LINGO EVENT HANDLERS: on mouseDown, on mouseUp, on mouseEnter, on mouseLeave, on exitframe
LINGO COMMANDS: go to the frame, go to "name of marker", go to frame 1, beep, quit
LINGO FUNCTIONS: random()
LINGO PROPERTIES: memberNum, locH, locV, blend, width, height, rotation
DIRECTIONS: You can solve these problems using simple paint cast members, just to practice the lingo code. If you get stumped, move on to next one. ALL MOVIES SHOULD BE ONLY ONE FRAME LONG.
1-Make a movie in which a single sprite sits on a black stage. When you roll over the sprite, three other sprites suddenly become visible but when you roll off of the sprite the three sprites vanish.
2-Make a sprite (paint cast member) that will change its width, height, rotation, and blend when clicked.
3-Make a sprite that will change some property of five other sprites when you click on it.
4-Create a sprite with a behavior that will make it jump from one side of the stage to the other using an increment of 20 pixels per step when you put your mouse over it.