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Game Exercise 4: Testing for sprite collision Lingo: intersect of sprite property, puppetSound EXAMPLE: The following lingo plays a sound if sprite 1 intersects sprite 3. if sprite(1).intersects(3) then puppetsound "Bonk" REVIEW: basic properties (locH, locV, width, height, color, rotation, blend), marker navigation, and if-then statements. |
HOMEWORK: READING
1-Read Laura Heon's essay from the "Game Show" catalogue.
2-Find an art game site online and write a quick review of the piece. (No longer than a paragraph.) Email your links and paragraph to tholme@artic.edu before Tuesday morning.
HINT: Go to the Artbase at Rhizome.org. Use the Query page to find artworks that might also be considered games.
STUDIO
1-Begin planning a Breakout game. Please consider ways to creatively and critically alter the original concept and purpose of the game.
3-Create a Director movie that features a ball bouncing around a stage with other sprite objects. Write a global script to test for collisions. Make something interesting happen when the sprites intersect.
4-Mount your homework online. Email me the url you'll be using for class work. See FTP help for assistance.