mainsurveyfundamentalsmultimedia

Introduction to Lingo
Responsive Time and Lingo Properties

Instructor: Tiffany Holmes • tholmes@artic.edu • 312.345.3760

LINGO EVENT HANDLERS: on mouseDown, on mouseUp, on exitframe

LINGO COMMANDS: go to the frame (looping script), puppetsound "name_of_sound"

LINGO FUNCTIONS: random()

LINGO PROPERTIES: blend, width, height, rotation, locH, locV

 

DIRECTIONS: You can solve these problems using simple imported paint cast members, just to practice the lingo code. If you get stumped, move on to next one. ALL MOVIES SHOULD BE ONLY ONE FRAME LONG.

  1. Make a movie in which a single sprite sits on a black stage. When you click the sprite, three other sprites vanish. Now add another "button" to the stage that will bring back the three sprites when clicked.
  2. Make a sprite (paint cast member) that will change its width, height, rotation, and blend when clicked.
  3. Make a sprite that will change some property of five other sprites when you click on it.