Quicktime movies can capture all movement, tempos, transitions, etc., and they are the most accurate method of locking syncronization of video and sound, - but they lose all interactivity and can no longer be opened or changed as Director movies.
Before converting a Director movie to Quicktime, first play the movie that will become a Quicktime movie through entirely with lingo disabled; this will record correct tempos.
To convert and export as Quick Time:
Set coordinates of movie location to 0, 0 (upper left).
To import Quicktime movies into Director:
Note:Selecting "direct to stage" will cause the DV movie to be layered in front of all other channels no matter what channel it occupies, and also will prevent using 'background transparent' or any other ink effects. Disabling direct-to-stage allows normal ink effects to be applied to the Digital Video, as well allowing other sprites to be layered on top of it.Why then use direct-to-stage? Most importantly, it is the only way to enable use of a visible controller. It also provides the best frame rate and is the only current method of allowing Quicktime Digital Video to play on Windows machines. Enabling the "Play every frame" option can also provide smoother playback, but disables sound and can cause the playback length to vary.
Movies can also move across screen while playing by using in-between or in-between special.
set the movie rate of sprite 5 to 1
1 = forward/normal speed,
2 = forward/double speed,
-1 = backward/normal speed,
-2 = backward/double speed
set the movieTime of Sprite 5 to 0
Finally, the original Quicktime movie (or a copy) needs to reside in the same folder as the Director movie that contains the linked Digital Video movie cast member. Problems arise when trying to use a Director/Shockwave movie with linked Digital Video on a webpage, because the original is not normally present with the download for playback reference.
Avoid using linked media in Director movies intended for the Web.
For more information on Quicktime and Quicktime VR
click here.