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Design for Emerging Technologies
The rapid pace of technological change has transformed the conceptual
boundaries between the traditional design disciplines, especially with
respect to emerging technologies. New transdisciplinary design endeavors
are appearing, such as human-computer interface design, physical interaction
design, network design, information architecture, and design for embedded
control and robotic activation. Students who work in this newly charted
area benefit from faculty members who are part of the School's design
initiative, drawn from interior architecture, designed objects, and
visual communications and from collaboration with the long-established
faculty of the art and technology department.
Beyond simply using new technologies, students studying design with
emerging technologies reflexively and critically focus on their impact,
exploring the underlying methodological and social, political, and cultural
issues brought to light by the use of emerging technologies. Current
faculty research includes the use of processes such as simulation techniques,
the interaction of electronic and physical forms of modeling, rapid
prototyping, robotics, networked embedded microcontrollers, and high-level
interaction scripting languages, as well as work in the critical foundations
of new technologies and their design implications. The aim of this new
area is to bring these areas together in the form of interdisciplinary
experimental laboratory focused on critically and creatively exploring
the possibilities and implications opened by emergent and evolving technologies
in design.
Applicants will be drawn from traditional design disciplines such as
architecture, industrial design, and interior design. but also from
industry and practice and the creative arts in general. What they will
have in common is a wish to work in the fertile terrain between disciplines
and practices and the most rapidly evolving technologies.
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