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3000 Level Visual Communication Course Descriptions
VISCOM 3001
Intermediate Graphic Design
Experiments in visual communication challenge the student to further
refine visual thinking and integrate basic studies through applied problems.
The importance of flexibility of approach is stressed at this level.
Through experimentation, the problem is defined and organized; imagery
and message are manipulated; awareness of potential solutions is increased.
A student’s portfolio must be pre-approved by the Visual Communication
department prior to enrollment in this course. Prerequisite: VISCOM
2001 and VISCOM 2014.
VISCOM 3003
Package Design
Students produce simple and complex three-dimensional studies. Principles
of abstraction combined with packaging construction techniques serve
as the basis for developing solutions. A variety of assignments are
given that explore the integration of typography, image, and form. Prerequisite:
VISCOM 2001 and VISCOM 2014.
VISCOM 3005
Digital Image and Type Design
Juniors, seniors, and graduate students with at least one year of exposure
to the Macintosh are aided in developing new possibilities in creating
and manipulating image and type. Adobe Photoshop and a color scanner
are used to reinterpret images and create new context and meaning. Advanced
image editing features of Photoshop and technical advantages and limitations
of the Macintosh for offset printing are demonstrated. Fontstudio is
used as a digital tool for developing custom typography from new fonts
to altering existing typefaces. Design of type ranges from those that
are apparently hand-drawn, to traditional forms, to those that are visibly
electronically generated. Prerequisite: VISCOM 2014.
VISCOM 3008
Digital Interaction Design
This course is an introduction to the realm of interaction design. The
fundamentals of programming are covered, exploring the syntactical and
mathematical rigors of the process while pursuing the expressive potential
of self-generated code. Additionally, the class will address the emerging
possibilities of dynamic environments. How are composition and structure
reinterpreted when all elements of a project can be manipulated in real-time?
How are traditional designer-determined hierarchies disrupted by user
input and computer-triggered random events? How is the reading of information
altered when touch, sight, and sound are mixed together? How can designers
create responsive, innovative, and satisfying 4-D experiences? Prerequisite:
VISCOM 2503
VISCOM 3012
Scientific Illustration
This course introduces the use of visual representation for presenting
scientific research findings. Focus is placed on translating the three-dimensional
aspects of natural forms into illustrations, and on using drawing techniques
to communicate scientific specifications.
VISCOM 3013
Natural History Illustration
This course deals with painting plants, birds, and various types of
animals in a representational manner. Botanical structure and basic
anatomy are covered, as well as specific morphological information on
plant textures, feathers, and fur. Watercolor and gouache are used.
VISCOM 3020
Design Issues
A topical review of issues affecting the contemporary design field.
This course includes reading, lectures, and discussions of design developments
within their social context.
VISCOM 3025
Modern to Experimental Typography
This intermediate-level typography class begins by examining information
theory in relation to the use of type and the organization of language
in print. The course then progresses through a study of experimental
typography in contemporary design movements. Prerequisite: VISCOM 2014.
VISCOM 3027
Educational CD-ROM Design
Based on the use of multimedia to design educational materials, this
class explores all aspects of prototype development. Students analyze
existing CD-ROMs, study and critique different design methodologies,
research a topic, develop a planning diagram, and create a visual segment.
The course utilizes Director, but previous knowledge of the program
is not required.
VISCOM 3053
Word and Image in Motion
The relationship between graphic design and time-based mediums such
as film and personal and commercial video are examined. Students choose
from existing films, text sources, and performance work to create opening
titles and credit sequences. Two-dimensional storyboards are developed
and critiqued, then translated into moving type and image. The coursework
utilizes Director or other appropriate computer programs; previous knowledge
of these programs is not required. Joint projects with students from
other departments (who are working in film, video, or performance) are
encouraged for practical experience in group work process. Prerequisite:
VISCOM 2014.
VISCOM 3055
Photoshop: Image Manipulation
An intermediate level course which applies Adobe Photoshop and color
scanning devices to the creation of images for design. Students learn
advanced image editing features as well as the technical advantages
and limitations of the Macintosh environment within offset printing.
Pre-press preparation of information is covered as well as the interface
of Photoshop with other programs. Prerequisite: VISCOM 2003 or 2203.
VISCOM 3090
Women and Design
This course examines the impact of feminine gender issues on graphics,
marketing, advertising, interior design, and product design, using historical
and contemporary U.S. examples. Along with these gender issues, students
will explore the influence of design on American society and culture.
Case studies include the design of the telephone (as discussed in design
curator Ellen Lupton’s Mechanical Brides) and marketing for girls
(as in play at American Girl Place). We also explore the contemporary
impact of the practices of women designers such as Lorraine Wild, Marlene
McCarty, and Sheila Levrant de Bretteville. Course readings include
texts by architectural historian Dolores Hayden, design historian Penny
Sparke, historian Victoria de Grazia, and others. Students will investigate
the role of the emotional, the “rational,” the factual,
and the fictive when expressing social issues. Through combining image
and text students experiment with narratives based on traditional linear
structure, non-traditional linear structures, as well as experimental
and non-linear structures. The course will interweave reading and discussion
with studio practice. Studio sessions will focus on how designers develop
a deep understanding of communicating to an audience/viewer. Using the
context of gender as a model, students will explore how individual concerns,
when based in gender, race, sexual orientation, class, or other social
issues, can be combined with knowledge of visual communication strategies
to create effective personal expression in design. No previous studio
experience is required. Prerequisite: ARTHI 1001 and ARTHI 1002.
VISCOM 3225
The Visual Narrative:
Letterpress Bookworks
Students in this course will design and produce visual communication
via the letterpress method, with emphasis upon the integration of materials,
structure, and content within visual/verbal formats such as single sheets,
traditional books, artist’s books, and 3-D sculptural multiples.
Instruction encourages an interdisciplinary approach with a thrust toward
expanding the media’s boundaries. Lectures and video documentaries
provide a historical and cultural context for type design and the printing
revolution. Field trips provide exposure to the expanding applicability
of letterpress in contemporary design. This course may be repeated for
credit, to allow intermediate and advanced undergraduate and graduate
students the opportunity to broaden and refine their skills through
technical and theoretical problem-solving that focuses on the creation
of meaning through independent, self-structured projects. Prerequisite:
VISCOM 2001 and VISCOM 2014.
VISCOM 3230
Truth, Perception, and Story-Telling
A multi-level class using multiple-page forms (such as the book) as
well as paper architecture such as movable paper structures to explore
notions of truth in expression. How can a fictional approach help us
express emotional “truths?” How can multiple and contradictory
views of a situation reveal “truth?” How can perception
or beliefs be called into question through story construction? Students
will explore issues/events of personal interest and then construct their
own visual/verbal stories. Explorations involving multiple viewpoints,
linear and non-linear narratives, and a variety of structural techniques
will be incorporated in the class.
VISCOM 3250
Typography Design for Artists
This course will explore the technological application of texts within
the realm of the visual arts. Studio projects and discussion of existing
commercial and fine arts image-texts will expose students to relations
acroos word and picture fields, and demonstrate ways in which texts
are elicited or repressed by visual representation. Emphasis will be
on three particular aspects of the textual component: the functional
aspect (what is the function of a text in or on a picture/object/ environment),
the formal aspect (what meanings derive from specific typographic letterforms
and compositions), and the technological aspect (what resources are
available for generating texts and how the chosen inscription method
affects meaning). This studio course will be of interest to students
in painting, printmaking, art and technology, creative writing, and
others interested in tapping the meaning-conferring potential of typography
and image-text composition. Students are expected to have basic Macintosh
computer skills.
VISCOM 3500
Communication Via Page and Screen
This course examines the informational structures of print and interactive
media. How do the possibilities for narrative structure in print affect
the design? How do the evolving possibilities of web, CD-ROM, and 4-D
sequencing affect information design? Students design for both print
and screen media. This class prepares students for advanced design courses
focused on either 2-D or 4-D. Prerequisite: VISCOM 3001 and VISCOM 3025.
VISCOM 3550
Communication Explorations: 2D / 3D / 4D
To provide an overview of the full spectrum of visual communication
design and the range of opportunities for designers, this team-taught
studio course will explore forms and content structures in 2D, 3D, and
4D media, ranging from the tactile (print) to the experiential (environments)
to the virtual (cyberspace). Students will consider alternate informational,
narrative, free associative, or interpretive methodologies, to develop
exploratory design projects that will foster transdisciplinary design
capabilities. This course prepares students for advanced studios in
the physical realm (communication via object and space) and the synthetic
realm (communication via page and screen). Prerequisite: VISCOM 3001.
VISCOM 3600
Communication Via Object and Space
This course is an introduction to the realm of three-dimensional graphic
design. At this interdisciplinary crossroads, students are introduced
to spatial design aesthetics and methodologies, three-dimensional form
development, planning and programming strategies, and particular design
factors (audience, behavior, orientation, viewing, movement, ergonomics,
and urban sociologies) that are unique to the design of experiential
communications. Students focus upon exploratory projects that examine
the authenticity of content related to the urban context to form a conceptual
basis for subsequent courses. Prerequisite: VISCOM 3001 and VISCOM 3025.


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