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Sound

2000 Level Courses
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4000 Level Courses

Suggested Undergraduate
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Undergraduate Sound

4000 Level Sound Course Descriptions


SOUND 4000
Independent Study: Sound

Undergraduate Projects gives the student the opportunity to explore a specific problem in the student’s area of concentration, carried out independently but with a faculty adviser. A schedule of conferences is usually established at the beginning of the semester. Instructor signature required for registration. Open to students at junior level and above.


SOUND 4002
Midi Sequencing

This course introduces the MIDI communications interface which allows computers to store, replay, edit, and generate performance data for synthesizers, samplers, and recorded digital audio. The basic principles of the MIDI protocol and its use in a sound studio is presented. The course covers techniques for organizing, manipulating, and synchronizing sound events as MIDI data in a sequencer. Advanced applications include synthesizer voice editing, MIDI to voltage control, and creating software programs to generate and process MIDI events in real time. The course also examines the impact of MIDI on contemporary experimental electronic composition and interactive performance. Specific compositional approaches which utilize the capabilities of MIDI are explored through examples and student projects. Prerequisite: SOUND 2001 and SOUND 3000.


SOUND 4003
Sound Projects

Students pursue individual projects which are determined through group discussions and individual meetings. Discussions will include areas of general interest, critical listening, and discussion of current sound-art and music, and issues specifically related to student projects. Student works will be critiqued in class. Students will be given access to only those studios that they have already used in previous sound courses. Prerequisite: SOUND 3000.


SOUND 4004
Instrument Construction

Through lectures, presentations, listening, and construction this course surveys traditional and folk instruments of many cultures, mostly non-Western. In addition, some theory of how sound propagates from materials and shapes is explored. Students build instruments initially from readily available materials of the instructor’s choosing (bamboo flutes, percussion instruments, wind chimes, etc.). The form final projects take is chosen by students and may include performing instruments, sound sculptures, simple electro-acoustic devices, etc. Instrument craftspeople may visit the class. Students may be required to make field trips to material suppliers and instrument factories and schools to inspire their individual projects.


SOUND 4005
Advanced Sound Composition

This course is a continuation of SOUND 3005. Compositional problems are introduced on the formal level. Instead of composing single, 90-second sections, as in Introduction to Sound Composition, students compose sequences of sections. New material introduced in this course includes the creation of identifiable relationships across larger amounts of time, modes of transition, and characteristic features of important structural points such as beginnings and endings. Recorded examples of entire compositions are analyzed in class for their large-scale organization. Students must complete three multi-sectional pieces of increasing complexity during the semester. Prerequisite: SOUND 3005.


SOUND 4006
Advanced Digital Sampling and Recording

In the spirit of contemporary Musique Concrete, this course examines purely sonic motivations and techniques for the transformation of digital sound objects. Notions of deriving a transformative process from the particular nature of a sound guides the production from analysis through the generation of a particular compositional approach. Representational and non-representational sound appropriation, digital collage, and digital signal processing and transformation are some of the issues explored through individual compositional projects. Prerequisite: SOUND 2001 and SOUND 3000.


SOUND 4007
Digital Signal Processing

This course covers techniques for processing digital audio on a computer as a means to edit, transform, and synthesize sound. The theory involved in each process will be explained in detail in terms of acoustical phenomena along with practical demonstrations and assignments. This course provides an introduction to computer music which is a large part of experimental audio art history. Most of the strategies covered in the class were developed by pioneers of computer music and their students. Some of the artists studied in the class include: John Chowning, Charles Dodge, Larry Polansky, and Jean-Claude Risset. Prerequisite: SOUND 2001 and SOUND 3000.


SOUND 4008
Max/MSP Intensive Workshop

This course will be a production class in the digital audio programming environment Max/MSP. Students will learn how to use this graphically-oriented system hands-on to develop such things as algorithmic compositions, live performance tools, interactive audio installations, and more. The course will cover beginning, intermediate, and advanced methods of using Max/MSP with a focus on each student completing a final project relative to their individual interest. Prerequisite: SOUND 3000.



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